diff --git a/client/game.js b/client/game.js index 345b03f..16a55e0 100755 --- a/client/game.js +++ b/client/game.js @@ -872,6 +872,7 @@ var lockIds = null; function cardSelectionComplete(selections) { gameState = 'czarSelectionPending'; + joinBlocked = True; // put responses in some random order var displayList = []; @@ -1053,6 +1054,7 @@ var lockIds = null; function winnerSelection(playerId) { gameState = 'roundFinished'; + joinBlocked = False; // track winner event if(czarId === playerInfo.id && submissionMap[playerId].length > 0)