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Update/asepritedotnet 1.8.0 (#108)
* Bump version of AsepriteDotNet to 1.8.0 * Bump verison to 6.0.4
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Directory.Build.props

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<NeutralLanguage>en</NeutralLanguage>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Version>6.0.3</Version>
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<Version>6.0.4</Version>
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</PropertyGroup>
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<!-- Setup Code Analysis using the .editorconfig file -->

README.md

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A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.
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[![build-and-test](https://github.com/AristurtleDev/monogame-aseprite/actions/workflows/main.yml/badge.svg)](https://github.com/AristurtleDev/monogame-aseprite/actions/workflows/main.yml)
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[![NuGet 6.0.3](https://img.shields.io/nuget/v/MonoGame.Aseprite?color=blue&style=flat-square)](https://www.nuget.org/packages/MonoGame.Aseprite/6.0.3)
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[![NuGet 6.0.4](https://img.shields.io/nuget/v/MonoGame.Aseprite?color=blue&style=flat-square)](https://www.nuget.org/packages/MonoGame.Aseprite/6.0.4)
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[![License: MIT](https://img.shields.io/badge/📃%20license-MIT-blue?style=flat)](LICENSE)
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[![Twitter](https://img.shields.io/badge/%20-Share%20On%20Twitter-555?style=flat&logo=twitter)](https://twitter.com/intent/tweet?text=MonoGame.Aseprite%20by%20%40aristurtledev%0A%0AA%20cross-platform%20C%23%20library%20that%20adds%20support%20for%20Aseprite%20files%20in%20MonoGame%20projects.%20https%3A%2F%2Fgithub.com%2FAristurtleDev%2Fmonogame-aseprite%0A%0A%23monogame%20%23aseprite%20%23dotnet%20%23csharp%20%23oss%0A)
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# Installation
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Install via NuGet
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```
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dotnet add package MonoGame.Aseprite --version 6.0.3
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dotnet add package MonoGame.Aseprite --version 6.0.4
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```
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# Usage

source/MonoGame.Aseprite.Content.Pipeline/MonoGame.Aseprite.Content.Pipeline.csproj

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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" PrivateAssets="All" />
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<PackageReference Include="AsepriteDotNet" Version="1.7.4" />
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<PackageReference Include="AsepriteDotNet" Version="1.8.0" />
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</ItemGroup>
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</Project>

source/MonoGame.Aseprite/MonoGame.Aseprite.csproj

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<!-- NuGet Package References -->
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<ItemGroup>
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<PackageReference Include="AsepriteDotNet" Version="1.7.4" />
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<PackageReference Include="AsepriteDotNet" Version="1.8.0" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" PrivateAssets="All" />
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</ItemGroup>
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