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iOS build crashing on remote player join #477

@towneh

Description

@towneh

Describe the bug?

iOS build running with xcode on macbook, able to successfully join basis server and load the asset bundle for the world. When a remote player is present or connects after this causes the iOS program to crash. Stacktrace below.

Possibly may be related to threading?

Steps to Reproduce

Build Basis for iOS and connect to a server where a remote user is connected

The expected behavior

Not crashing

Screenshots

Image

BasisVR Release Version

iOS

What VR headsets are being used during this issue?

None

Log Files

message.txt

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