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Bump to v2.21.0, update CHANGES.md.
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CHANGES.md

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# Change Log {#changes}
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### v2.21.0 - 2025-11-03
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##### Additions :tada:
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- Fixed a bug where `CesiumCreditSystem` would not filter out empty credits, resulting in duplicate on-screen delimiters.
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- Fixed a problem where multi-selecting `UCesiumGlobeAnchorComponent` could cause the selected components to teleport to 0 degrees longitude and 0 degrees latitude. Now, the geospatial position and orientation fields are hidden while multi-selecting.
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In addition to the above, this release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.52.0 to v0.53.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.
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### v2.20.0 - 2025-10-01
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##### Additions :tada:

CesiumForUnreal.uplugin

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{
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"FileVersion": 3,
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"Version": 81,
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"VersionName": "2.20.0",
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"Version": 82,
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"VersionName": "2.21.0",
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"FriendlyName": "Cesium for Unreal",
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"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
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"Category": "Geospatial",

extern/cesium-native

Submodule cesium-native updated 33 files

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