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Create build-with-project.yml
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name: Build with blueprint project
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on:
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push:
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branches:
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- "**"
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jobs:
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build:
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runs-on: self-hosted
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steps:
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- name: Check out Git repository
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uses: actions/checkout@v3
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with:
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repository: Ciberusps/UE_5_4_Blueprint
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path: UE_5_4_Blueprint
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- name: Build project
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uses: OrchidIsle/UE5-Build-Project@latest
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with:
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RUNUAT_PATH: 'S:/Epic Games/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat'
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UPROJECT_PATH: ${{ github.workspace }}/UE_5_4_Blueprint/UE_5_4_Blueprint.uproject
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BUILD_CONFIG: Development
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PLATFORM: Win64
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CLEAN: true
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COOK: true
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STAGE: true
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PACKAGE: false
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PAK: false
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SERVER: false
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ARCHIVE: false
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ARCHIVE_PATH: 'C:/Archives/MyGame'
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NULLRHI: true
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EDITOR: true
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ENCRYPT_INI: true
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# RELEASE: '1.0.0'
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# PATCH: '0.9.0'
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# MAPS: 'Map1,Map2'
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DELETE_PDB: true
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# ANTICHEAT_ENABLED: true
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# ANTICHEAT_PRIVATE_KEY: 'base64encodedprivatekey'
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# ANTICHEAT_PUBLIC_CERT: 'base64encodedpubliccert'

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