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Description
When launching the mcp interface to operate and configure/start the server, there are no UI elements in the window for operation.
Reinstalling does not help.
MCP-FOR-UNITY: Failed to find sections-container in UXML
UnityEngine.Debug:LogError (object)
MCPForUnity.Editor.Helpers.McpLog:Error (string) (at ./Library/PackageCache/com.coplaydev.unity-mcp@243ed9469902/Editor/Helpers/McpLog.cs:50)
MCPForUnity.Editor.Windows.MCPForUnityEditorWindow:CreateGUI () (at ./Library/PackageCache/com.coplaydev.unity-mcp@243ed9469902/Editor/Windows/MCPForUnityEditorWindow.cs:105)
UnityEditor.EditorWindow:GetWindow<MCPForUnity.Editor.Windows.MCPForUnityEditorWindow> (string)
MCPForUnity.Editor.Windows.MCPForUnityEditorWindow:ShowWindow () (at ./Library/PackageCache/com.coplaydev.unity-mcp@243ed9469902/Editor/Windows/MCPForUnityEditorWindow.cs:29)
MCPForUnity.Editor.MenuItems.MCPForUnityMenu:ToggleMCPWindow () (at ./Library/PackageCache/com.coplaydev.unity-mcp@243ed9469902/Editor/MenuItems/MCPForUnityMenu.cs:25)
GUID [b2c3d4e5f6789012345678901234abcd] for asset 'Packages/com.coplaydev.unity-mcp/Editor/Dependencies/Models' conflicts with:
'Packages/com.ivanmurzak.unity.mcp/Tests/Editor/Tool/Console/TestToolConsole.cs' (current owner)
We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.