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Hi @LP2X0X, To create that specific matrix you can use
And if you need the matrix you can use Hope this helps! |
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Hi @DomCR,
When trying to create a Transform object to help me transform the coordinates of a Vertex of a Polyline inside an INSERT entity, I noticed that it uses Matrix4 for the transformation.
However, the transformation information contained inside INSERT—scale, translation, and rotation—aren't originally in the Matrix4 format.
Do you think it would be necessary to add a new constructor to the Matrix4 class to create it from these three properties?
Thank you!
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