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update 1.1.2
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Assets/FaceSwapperExample/OpenCVFaceChanger/Scripts/FaceChanger.cs

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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.ImgprocModule;
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using OpenCVForUnity.UtilsModule;
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using OpenCVForUnity.UnityUtils;
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using System;
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using System.Collections.Generic;
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using UnityEngine;

Assets/FaceSwapperExample/OpenCVFaceSwapper/Scripts/FaceSwapper.cs

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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.ImgprocModule;
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using OpenCVForUnity.PhotoModule;
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using OpenCVForUnity.UtilsModule;
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using OpenCVForUnity.UnityUtils;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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Assets/FaceSwapperExample/WebCamTextureFaceChangerExample/WebCamTextureFaceChangerExample.cs

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/// </summary>
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public Toggle displayDebugFacePointsToggle;
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/// <summary>
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/// The upload face mask button.
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/// </summary>
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public Button uploadFaceMaskButton;
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/// <summary>
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/// The gray mat.
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/// </summary>
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getFilePath_Coroutine = null;
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Run();
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uploadFaceMaskButton.interactable = true;
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}
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#endif
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FaceSwapperExample.apk

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README.md

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-----
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- WebGL
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<https://enoxsoftware.github.io/FaceSwapperExample/webgl_example/index.html>
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- WebGL(using sp_human_face_68_for_mobile.dat)
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<https://enoxsoftware.github.io/FaceSwapperExample/webgl_example_for_mobile/index.html>
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- Android
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[FaceSwapperExample.apk](/FaceSwapperExample.apk)
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<https://github.com/EnoxSoftware/FaceSwapperExample/releases>
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Manual
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-----

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