Base MPS has the ability to disable modules, why doesn't MPSA? There are some things in MPSA that are kinda... unbalanced, and I want to be able to get rid of them while still keeping the bits of MPSA that I like.
And on that subject, I feel like it would be nice to have the usefulness of the various generators added by MPSA to be configurable. The kinetic generator, for instance, is extremely ridiculous, and I want to be able to configure it so that it's not power-positive.