@@ -5498,15 +5498,11 @@ function AIRBOSS:_GetAircraftAoA( playerData )
54985498 aoa.OnSpeedMin = self:_AoAUnit2Deg( playerData, 14.0 ) -- 14.17 --14.5 units -- VNAO Edit - Original value 14.5
54995499 aoa.Fast = self:_AoAUnit2Deg( playerData, 13.5 ) -- 13.33 --14.0 units -- VNAO Edit - Original value 14
55005500 aoa.FAST = self:_AoAUnit2Deg( playerData, 12.5 ) -- 11.67 --13.0 units -- VNAO Edit - Original value 13
5501- elseif goshawk then
5502- -- T-45C Goshawk parameters.
5503- aoa.SLOW = 8.00 -- 19
5504- aoa.Slow = 7.75 -- 18
5505- aoa.OnSpeedMax = 7.25 -- 17.5
5506- aoa.OnSpeed = 7.00 -- 17
5507- aoa.OnSpeedMin = 6.75 -- 16.5
5508- aoa.Fast = 6.25 -- 16
5509- aoa.FAST = 6.00 -- 15
5501+ local hornet = playerData.actype == AIRBOSS.AircraftCarrier.HORNET
5502+ or playerData.actype == AIRBOSS.AircraftCarrier.RHINOE
5503+ or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
5504+ or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER
5505+ local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B
55105506 elseif skyhawk then
55115507 -- A-4E-C Skyhawk parameters from https://forums.eagle.ru/showpost.php?p=3703467&postcount=390
55125508 -- Note that these are arbitrary UNITS and not degrees. We need a conversion formula!
@@ -8161,8 +8157,14 @@ function AIRBOSS:_CheckPlayerStatus()
81618157 -- TODO: This might cause problems if the CCA is set to be very small!
81628158 if unit:IsInZone( self.zoneCCA ) then
81638159
8164- -- VNAO Edit - Added wrapped up call to LSO grading
8165- if playerData.step==AIRBOSS.PatternStep.WAKE then-- VNAO Edit - Added
8160+ local hornet = playerData.actype == AIRBOSS.AircraftCarrier.HORNET
8161+ or playerData.actype == AIRBOSS.AircraftCarrier.RHINOE
8162+ or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
8163+ or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER
8164+ local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B
8165+
8166+ -- VNAO Edit - Added wrapped up call to LSO grading Hornet
8167+ if playerData.step==AIRBOSS.PatternStep.WAKE and hornet then-- VNAO Edit - Added
81668168 if math.abs(playerData.unit:GetRoll())>35 and math.abs(playerData.unit:GetRoll())<=40 then-- VNAO Edit - Added
81678169 playerData.wrappedUpAtWakeLittle = true -- VNAO Edit - Added
81688170 elseif math.abs(playerData.unit:GetRoll()) >40 and math.abs(playerData.unit:GetRoll())<=45 then-- VNAO Edit - Added
@@ -8186,6 +8188,30 @@ function AIRBOSS:_CheckPlayerStatus()
81868188 end -- VNAO Edit - Added
81878189 end-- VNAO Edit - Added
81888190
8191+ -- VNAO Edit - Added wrapped up call to LSO grading Tomcat
8192+ if playerData.step==AIRBOSS.PatternStep.WAKE and tomcat then-- VNAO Edit - Added
8193+ if math.abs(playerData.unit:GetRoll())>35 and math.abs(playerData.unit:GetRoll())<=40 then-- VNAO Edit - Added
8194+ playerData.wrappedUpAtWakeLittle = true -- VNAO Edit - Added
8195+ elseif math.abs(playerData.unit:GetRoll()) >40 and math.abs(playerData.unit:GetRoll())<=45 then-- VNAO Edit - Added
8196+ playerData.wrappedUpAtWakeFull = true-- VNAO Edit - Added
8197+ elseif math.abs(playerData.unit:GetRoll()) >45 then-- VNAO Edit - Added
8198+ playerData.wrappedUpAtWakeUnderline = true -- VNAO Edit - Added
8199+ elseif math.abs(playerData.unit:GetRoll()) <12 and math.abs(playerData.unit:GetRoll()) >=5 then -- VNAO Edit - Added a new AA comment based on discussion with Lipps today, and going to replace the AA at the X with the original LUL comments
8200+ playerData.AAatWakeLittle = true -- VNAO Edit - Added
8201+ elseif math.abs(playerData.unit:GetRoll()) <5 and math.abs(playerData.unit:GetRoll()) >=2 then -- VNAO Edit - Added a new AA comment based on discussion with Lipps today, and going to replace the AA at the X with the original LUL comments
8202+ playerData.AAatWakeFull = true -- VNAO Edit - Added
8203+ elseif math.abs(playerData.unit:GetRoll()) <2 then -- VNAO Edit - Added a new AA comment based on discussion with Lipps today, and going to replace the AA at the X with the original LUL comments
8204+ playerData.AAatWakeUnderline = true -- VNAO Edit - Added
8205+ else -- VNAO Edit - Added
8206+ end -- VNAO Edit - Added
8207+
8208+ if math.abs(playerData.unit:GetAoA())>= 15 then -- VNAO Edit - Added
8209+ playerData.AFU = true -- VNAO Edit - Added
8210+ elseif math.abs(playerData.unit:GetAoA())<= 5 then -- VNAO Edit - Added
8211+ playerData.AFU = true -- VNAO Edit - Added
8212+ else -- VNAO Edit - Added
8213+ end -- VNAO Edit - Added
8214+ end-- VNAO Edit - Added
81898215
81908216 -- Display aircraft attitude and other parameters as message text.
81918217 if playerData.attitudemonitor then
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