From 5c95bac7d5ed710a4e496811ce5d3639b3c65c39 Mon Sep 17 00:00:00 2001 From: Zheng Luo Date: Wed, 1 Oct 2025 11:50:56 -0700 Subject: [PATCH] downgrade all example's engine versions from nightly to 0.36.2 --- animation/Cargo.toml | 6 ++---- blendshape/Cargo.toml | 6 ++---- lightmap/Cargo.toml | 7 +++---- platformer/Cargo.toml | 4 ++-- sound/Cargo.toml | 6 +++--- ui/Cargo.toml | 4 ++-- 6 files changed, 14 insertions(+), 19 deletions(-) diff --git a/animation/Cargo.toml b/animation/Cargo.toml index 2fe53a2..7844969 100644 --- a/animation/Cargo.toml +++ b/animation/Cargo.toml @@ -3,12 +3,10 @@ members = ["editor", "executor", "executor-wasm", "executor-android", "game"] resolver = "2" [workspace.dependencies.fyrox] -git = "https://github.com/FyroxEngine/Fyrox" -rev = "e58a11847b37b11a79b7283af61dcd85ea9d2506" +version = "0.36.2" [workspace.dependencies.fyroxed_base] -git = "https://github.com/FyroxEngine/Fyrox" -rev = "e58a11847b37b11a79b7283af61dcd85ea9d2506" +version = "0.36.2" # Optimize the engine in debug builds, but leave project's code non-optimized. # By using this technique, you can still debug you code, but engine will be fully diff --git a/blendshape/Cargo.toml b/blendshape/Cargo.toml index 0fe3aeb..7844969 100644 --- a/blendshape/Cargo.toml +++ b/blendshape/Cargo.toml @@ -3,12 +3,10 @@ members = ["editor", "executor", "executor-wasm", "executor-android", "game"] resolver = "2" [workspace.dependencies.fyrox] -git = "https://github.com/FyroxEngine/Fyrox" -rev = "8408609581b2b86d5cc4431fb5352adb48835c7c" +version = "0.36.2" [workspace.dependencies.fyroxed_base] -git = "https://github.com/FyroxEngine/Fyrox" -rev = "8408609581b2b86d5cc4431fb5352adb48835c7c" +version = "0.36.2" # Optimize the engine in debug builds, but leave project's code non-optimized. # By using this technique, you can still debug you code, but engine will be fully diff --git a/lightmap/Cargo.toml b/lightmap/Cargo.toml index 2ea9c90..f95f91c 100644 --- a/lightmap/Cargo.toml +++ b/lightmap/Cargo.toml @@ -4,13 +4,13 @@ members = ["editor", "executor", "executor-wasm", "executor-android", "game"] resolver = "2" [workspace.dependencies.fyrox] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" [workspace.dependencies.fyroxed_base] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" [workspace.dependencies.fyrox-scripts] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" # Optimize the engine in debug builds, but leave project's code non-optimized. # By using this technique, you can still debug you code, but engine will be fully @@ -22,4 +22,3 @@ opt-level = 3 [profile.release] debug = true - diff --git a/platformer/Cargo.toml b/platformer/Cargo.toml index 0f9d2d8..0f9f88c 100644 --- a/platformer/Cargo.toml +++ b/platformer/Cargo.toml @@ -3,10 +3,10 @@ members = ["editor", "executor", "executor-wasm", "game"] resolver = "2" [workspace.dependencies.fyrox] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" [workspace.dependencies.fyroxed_base] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" # Optimize the engine in debug builds, but leave project's code non-optimized. # By using this technique, you can still debug you code, but engine will be fully diff --git a/sound/Cargo.toml b/sound/Cargo.toml index 5efb891..73899bb 100644 --- a/sound/Cargo.toml +++ b/sound/Cargo.toml @@ -4,13 +4,13 @@ members = ["editor", "executor", "executor-wasm", "executor-android", "game"] resolver = "2" [workspace.dependencies.fyrox] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" [workspace.dependencies.fyroxed_base] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" [workspace.dependencies.fyrox-scripts] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" # Optimize the engine in debug builds, but leave project's code non-optimized. # By using this technique, you can still debug you code, but engine will be fully diff --git a/ui/Cargo.toml b/ui/Cargo.toml index d22952e..d8d4c5b 100644 --- a/ui/Cargo.toml +++ b/ui/Cargo.toml @@ -4,10 +4,10 @@ members = ["editor", "executor", "executor-wasm", "executor-android", "game"] resolver = "2" [workspace.dependencies.fyrox] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" [workspace.dependencies.fyroxed_base] -git = "https://github.com/FyroxEngine/Fyrox" +version = "0.36.2" # Optimize the engine in debug builds, but leave project's code non-optimized. # By using this technique, you can still debug you code, but engine will be fully