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Framerate limit not working when frame generation is active #3

@FakeMichau

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@FakeMichau

AntiLag 2 nicely reduces the input latency with FG but it seems like it ignores the maxFPS setting when used in that case. It could be an implementation issue on my end (even though the latency is getting reduced) so I would like to at least get a confirmation that this is an issue with the SDK.
I'm setting SetFrameGenFrameType and MarkEndOfFrameRendering.

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