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@@ -4,11 +4,25 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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# Upcoming
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### 🐞 Fixed
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- The CallViewModel will now respect the dashboard's `CallSettings` when starting a `Call` with `ring:true` and without provided `CallSettings`. [#841](https://github.com/GetStream/stream-video-swift/pull/841)
-`CallViewController` was updated to accept the `video` flag when starting a call. [#811](https://github.com/GetStream/stream-video-swift/pull/811)
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-`team` property when creating calls through `CallViewModel` and/or `CallViewController`[#817](https://github.com/GetStream/stream-video-swift/pull/817)
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### 🔄 Changed
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- When joining a Call, if the user has an external audio device connected, we will ignore the remote `CallSettings.speakerOn = true`. [#819](https://github.com/GetStream/stream-video-swift/pull/819)
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- CallKit will report correctly the rejection reason when ringing timeout is reached. [#820](https://github.com/GetStream/stream-video-swift/pull/820)
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### 🐞 Fixed
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- Fix a retain cycle that was causing StreamVideo to leak in projects using NoiseCancellation. [#814](https://github.com/GetStream/stream-video-swift/pull/814)
- Fix `video` parameter wasn't respected when creating Calls, causing CallKit notifications to always show a call as `audio`. [#818](https://github.com/GetStream/stream-video-swift/pull/818)
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At the moment, all the customizations in the UIKit SDK, need to be done in SwiftUI.
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## Chat SDK
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We also offer [Chat SDK](https://github.com/GetStream/stream-chat-swift) that seamlessly integrates with our Video SDK. To find out more about this product, please check our [docs](https://getstream.io/chat/docs/ios/).
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## Roadmap
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Video roadmap and changelog is available [here](https://github.com/GetStream/protocol/discussions/127).
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