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ShAK-12 & MP-153 articles, stub MP5k article
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The **Baikal MP-153**, known in-game as the **MP-153** is a semi-automatic shotgun utilizing 12-gauge ammunition. It was added to the game in the [v0.26.0](https://github.com/HasangerGames/suroi/releases/tag/v0.26.0) "Horn of Plenty" update on May 5th, 2025. It shoots slug rounds, with high DPS and great accuracy.
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# Background
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# Strategies
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## Using
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- The MP-153 has a very high DPS, and has a low spread. This means it can be used at both close-range and long-range.
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- You can spam the MP-153 to get the most out of the DPS, or you can use it as a sniper rifle.
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- The MP-153 is best used when quickswitched with another sniper or a shotgun. This allows you to have high damage output at both close and long range.
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- The [M3K](/weapons/guns/m3k) and [Model 37](/weapons/guns/model_37) are both good choices to pair with the MP-153. The Model 37 packs more damage, but the M3K may be better if you have an 8x or 15x scope and expect a lot of long-range engagements.
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- You can also pair it with a sniper rifle like the [Mosin-Nagant](/weapons/guns/mosin_nagant) to maximize long range effectiveness.
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- Always reload bullets when not actively engaging, as the MP-153 takes 450ms to load each bullet (3.6 seconds for a full reload) and this saved time could win you a fight.
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- Try and find a backpack as soon as you can, and pick up 12-gauge ammunition to make sure there's no risk of running out.
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## Countering
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- Be wary of the fact that a few well-placed shots can quickly finish you off, especially if you don't have good [Armor](/equipment/armor).
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- The MP-153 can go toe-to-toe with many shotguns in terms of raw damage output, due to the high damage output, but a combination of quickswitching and use of cover and still yield results.
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- Dual [Model 37s](/weapons/guns/model_37) are very good for this, but a [Vepr-12](/weapons/guns/vepr12) works well too.
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- The long barrel of the MP-153 can also get in the way of fights that occur in tight spaces.
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- Make sure to have high adrenaline and strafe the MP-153 user to try and get them to miss their shots.
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- If at medium or close range, you can try to use weapons with a decent DPS, such as the [Mini-14](/weapons/guns/mini14) or the [SR-25](/weapons/guns/sr25) to pester the MP-153 user. With good aim and a little luck, you can even take them down this way.
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- Even more powerful weapons, such as the [L115A1](/weapons/guns/l115a1) may be able to deal with a MP-153 due to their high per-shot damage.
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- Early game, you may be able to force an opponent with the MP-153 and no [Backpack](/equipment/backpacks) to run out of ammo, since the MP-153 consumes ammunition relatively quickly.
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# Obtaining
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The MP-153 is found at the [Campsite](/buildings/campsite), in the [Campsite Crate](/obstacles/campsite_crate). It can also be found in Harvest Mode [Gold Airdrops](/obstacles/airdrops).
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# Trivia
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- The MP-153 is the only shotgun in Suroi to fire slug rounds.
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# History
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- [v0.26.0](https://github.com/HasangerGames/suroi/releases/tag/v0.26.0)
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The **Heckler & Koch Maschinenpistole 5 (Heckler & Koch Submachine gun 5)**, known in-game as the **MP5k**, is a burst-fire pistol utilizing 9mm ammunition. It was added to the game in the [v0.24.0](https://github.com/HasangerGames/suroi/releases/tag/v0.24.0) "Remembrance" update on February 25th, 2025. It has decent DPS, good damage per bullet, and a common ammo.
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# Background
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- The MP5K
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# Strategies
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## Using
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## Countering
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# Obtaining
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The MP5k is a very common gun, and can be found from [Regular Crates](/obstacles/regular_crate), as ground loot, and readily found from [AEGIS](/obstacles/aegis_crate) and [Flint Crates](/obstacles/flint_crate).
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# Trivia
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- The MP5k, in real life, is actually called the MP5K. The "K" stands for "Kurz" ("short"), as it is a carbine variant.
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# History
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- [v0.24.0](https://github.com/HasangerGames/suroi/releases/tag/v0.24.0)
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The **Автомат штурмовой 12.7мм (Automatic Assault Carbine 12.7mm)**, known in-game as the **ShAK-12**, is an assault rifle utilizing the .50 Cal ammunition. It was added to the game in the [v0.27.0](https://github.com/HasangerGames/suroi/releases/tag/v0.27.0) "High and Dry" update on May 10th, 2025. It has a low magazine capacity, but extremely high damage from its duplex rounds.
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# Background
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The ShAK-12 was developed by the Russian small arms design company TsKIB SOO (sometimes referred to as CKIB SOO) in the late 2000s. It uses the same round from the VKS sniper (also designed by TsKIB SOO). It was intended for use in high-risk law enforcement operations, as it features a large amount of stopping power but not much penetration (ideal for urban environments to reduce the risk of collateral). The ShAK-12 features a bullpup design that reduces recoil and supports multiple different attachments, including flashlights, sights, and even an underbarrel 40mm grenade launcher. The battle rifle has seen limited adoption by Russian special forces, mainly the FSB.
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# Strategies
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## Using
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- The ShAK-12 spawns with only 30 rounds, so conserving ammunition is extremely important.
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- Wait to engage until you're up close, to maximize your chance of hitting the enemy.
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- Mind the very short range of the ShAK-12, so get as close as possible to your opponent.
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- You can try to bait your opponent into heading into enclosed spaces, and surprise them with the ShAK-12
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- Break [Ammo Crates](/obstacles/ammo_crate) using a [Maul](/weapons/melee/maul) or other piercing [Melee Weapon](/weapons/melee) to get extra ammo.
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- Rushing [Airdrops](/obstacles/airdrop_crate) is another good option, as they frequently have other .50 Cal weapons you can take the ammo for.
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- Always have a secondary weapon in case you run out of ammunition, since it is a likely possibility.
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- You can choose a powerful CQC weapon such as a shotgun or SMG and completely overwhelm opponents close up.
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- Taking a longer-range weapon like a DMR or assault rifles like the [MCX Spear](/weapons/guns/mcx_spear) will give you a more balanced setup, so you can finish off opponents that try to run, or bait people from far away to get close.
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## Countering
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- Keep your distance from an opponent with the ShAK-12, as its short range is the biggest disadvantage.
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- Use a more accurate weapon such as a DMR or assault rifle to take out your opponent.
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- Be wary of confined spaces such as [Buildings](/buildings) and Containers, as they are where the ShAK-12 is strongest.
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- If you find yourself up close against a ShAK-12 user, you may be able to use a combination of shotguns like the [Model 37](/weapons/guns/model_37), quickswitching, and good movement to outplay them.
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- Certain weapons, such as the [Vepr-12](/weapons/guns/vepr12) or [Dual RSh-12](/weapons/guns/rsh12), have a higher DPS than the ShAK-12 — but you should still be careful.
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- Strafe your opponent when they open fire with the ShAK-12, and use cover to your advantage to try and get your opponent to waste as many rounds of ammunition as possible; you may even be able to get them to run out.
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# Obtaining
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The ShAK-12 can be found in high-tier loot sources, specifically the [Briefcases](/obstacles/briefcase) and regular [Airdrops](/obstacles/airdrop_crate).
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# Trivia
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- The ShAK-12 fires the 12.7x55mm Двухпульный, or "Duplex Bullet", which is two 17 gram bullets loaded inline.
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- The ShAK-12 is the only assault rifle in Suroi that fires .50 Cal ammunition.
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# History
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- [v0.27.0](https://github.com/HasangerGames/suroi/releases/tag/v0.27.0)
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