You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jun 24, 2025. It is now read-only.
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/armory_meta.md
+6-6Lines changed: 6 additions & 6 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -16,25 +16,25 @@ The Center spawns on the right side of the Armory. It contains two [Chairs](/obs
16
16
17
17
## Vault
18
18
19
-
The Vault spawns in the top left of the Armory.
19
+
The Vault spawns in the top left corner of the Armory.
20
20
21
21
### Outer Vault
22
22
23
23
The outer area of the Vault contains four [Buttons](/obstacles/button), two [Gun Cases](/obstacles/gun_case), two [Ammo Crates](/obstacles/ammo_crate), a panel with no button, a [Tear Gas Crate](/obstacles/tear_gas_crate), and a [Grenade Crate](/obstacles/grenade_crate).
24
24
25
25
### Inner Vault
26
26
27
-
The inner area of the Vault can only be accessed by entering a specific password into the four buttons in the outer vault. Once the correct password is entered, the [Vault Door](/obstacles/doors) opens, allowing access to the inner Vault.
27
+
The inner area of the Vault can only be accessed by entering a specific password into the four buttons on the outer vault. Once the correct password is entered, the [Vault Door](/obstacles/doors) opens, allowing access to the inner Vault.
28
28
<Spoilerspoiler="Armory Vault puzzle solution">
29
29
The password to the inner vault is ÖLJY, which is Finnish for "oil". The markings on the floor determine which buttons correspond to which letter.
30
30
</Spoiler>
31
31
32
-
The inner Vault contains a [Briefcase](/obstacles/briefcase), a [Barrel](/obstacles/barrel), an Ammo Crate, and a [Regular Crate](/obstacles/crates). Due to a bug, the Barrel can be damaged using a [Maul](/weapons/melee/maul) from the outside of the vault.
32
+
The inner Vault contains a [Briefcase](/obstacles/briefcase), a [Barrel](/obstacles/barrel), an Ammo Crate, and a [Regular Crate](/obstacles/crates). Due to a bug, the Barrel can be damaged using a [Maul](/weapons/melee/maul) from outside of the vault.
33
33
34
34
## Shed
35
35
36
36
Main article: [Port Shed](/buildings/port_shed)
37
-
The Shed spawns in the lower right of the Armory.
37
+
The Shed spawns in the lower right corner of the Armory.
38
38
39
39
## Porta Potty
40
40
@@ -44,7 +44,7 @@ The Porta Potty spawns near the exterior of the Vault.
44
44
## Other
45
45
46
46
- There is a [M1117](/obstacles/m1117) in the top right of the Armory.
47
-
- Near it is a [Flint Crate](/obstacles/crates) and two Gun Cases that can drop you weapons and other loot.
47
+
- Near it is a [Flint Crate](/obstacles/crates) and two Gun Cases that can drop your weapons and other loot.
48
48
- The M1117 reflects bullets and is indestructible.
49
49
- Many Regular Crates, [Barrels](/obstacles/barrel), [Super Barrels](/obstacles/super_barrel), [Sandbags](/obstacles/sandbags), Grenade Crates, as well as several Tear Gas Crates, Gun Cases and Ammo Crates spawn throughout the structure.
50
50
- These obstacles can be used for cover or loot.
@@ -57,7 +57,7 @@ The Porta Potty spawns near the exterior of the Vault.
57
57
- Unless you spawn close to the Armory early game, don't bother heading for the Armory as it will likely already be looted by the time you arrive.
58
58
- There is plenty of indestructible cover in the Armory, such as Sandbags and the M1117, so fights in this structure often last longer.
59
59
- However, there are plenty of explosive obstacles in the Armory such as the Barrel, so don't get too comfortable.
60
-
- If you want to avoid a fight, only go for the Center and Vault to get the valuable loot from the Armory, then leave immediately.
60
+
- If you want to avoid a fight, only go to the center and Vault to get the valuable loot from the Armory, then leave immediately.
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/containers.md
+2-2Lines changed: 2 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -6,7 +6,7 @@ Up to twelve Containers spawn in random positions on the map. Many Containers ca
6
6
7
7
# Loot & More
8
8
9
-
Containers always contain one ground loot item on its floor.
9
+
Containers always contain one ground loot item on it's floor.
10
10
11
11
# Tips
12
12
- The outside or inside of the Container is great for cover because the Container has indestructible walls.
@@ -16,7 +16,7 @@ Containers always contain one ground loot item on its floor.
16
16
- Make sure your container doesn't have a hole at the top, as your opponent can see you through the hole.
17
17
- If you see a player inside a Container with one exit, you can fire bullets into the Container with a high-DPS weapon. Your opponent won't be able to see you because they have their scopes disabled when inside a Container.
18
18
- This usually kills your opponent because the interior of a Container also reflects bullets, making them harder to dodge.
19
-
- However, don't get too close as your opponent could rush you.
19
+
- However, don't get too close, as your opponent could rush you.
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/crane.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -6,7 +6,7 @@ The Crane always spawns parallel to the [Ship](/buildings/ship), and only one sp
6
6
7
7
# Loot & More
8
8
9
-
The Crane itself does not have any loot, but it does have a large number of [AEGIS](/obstacles/aegis_crate) and [Flint Crates](/obstacles/flint_crate) underneath it which are great sources of loot.
9
+
The Crane itself does not have any loot, but it does have a large number of [AEGIS](/obstacles/aegis_crate) and [Flint Crates](/obstacles/flint_crate) underneath it, which are great sources of loot.
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/house.md
+3-3Lines changed: 3 additions & 3 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -9,15 +9,15 @@ The Foyer contains no loot, but it does have a [Table](/obstacles/table) and two
9
9
10
10
## Kitchen
11
11
12
-
The Kitchen, directly next to the entrance, contains a [Stove](/obstacles/stove) and a [Fridge](/obstacles/fridge). - Many players don't realize that the fridge drops [2-3 Colas](/loot#fridge) when broken. Even late game, you can often check Houses and still find some unbroken ones.
12
+
The Kitchen, directly next to the entrance, contains a [Stove](/obstacles/stove) and a [Fridge](/obstacles/fridge). - Many players don't realize that the fridge drops [2-3 Colas](/loot#fridge) when broken. Even in late game, you can often check Houses and still find some unbroken ones.
13
13
14
14
## Bedroom
15
15
16
16
The Bedroom, located in the corner directly opposite the entrance, contains a [Bed](/obstacles/bed), and a [Bookshelf](/obstacles/bookshelf).
17
17
18
18
## Living Room
19
19
20
-
The Living Room, across from the Bathroom contains a [Couch](/obstacles/couch), [TV](/obstacles/tv), and [Large Drawer](/obstacles/large_drawer).
20
+
The Living Room, across from the Bathroom, contains a [Couch](/obstacles/couch), [TV](/obstacles/tv), and [Large Drawer](/obstacles/large_drawer).
21
21
22
22
## Bathroom
23
23
@@ -36,7 +36,7 @@ The Garage contains a Bookshelf, [Regular Crate](/obstacles/regular_crate), [Bar
36
36
37
37
- The House was designed by platonthek
38
38
- The Garage has an oil stain on the floor, possibly suggesting a car or other vehicle had been there before
39
-
= The code for the House still exists so it's possible to make it spawn on a self-hosted server
39
+
= The code for the House still exists, so it's possible to make it spawn on a self-hosted server
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/oil_tanker.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -8,7 +8,7 @@ The Oil Tanker can be found spawning offshore of the Port on the edge of the map
8
8
9
9
## Cargo area
10
10
11
-
The ship's main and biggest area, the cargo area, is found from one end of the ship and almost until the other end, ending in the control center. On the cargo area you can find three Large Oil Tanks that you can use for cover in battles, a few [Sandbags](/obstacles/sandbags), some [Barrels](/obstacles/barrels), and an assortment of different types of [Crates](/obstacles/crates).
11
+
The ship's main and biggest area, the cargo area, is found from one end of the ship and almost until the other end, ending in the control center. On the cargo area, you can find three Large Oil Tanks that you can use for cover in battles, a few [Sandbags](/obstacles/sandbags), some [Barrels](/obstacles/barrels), and an assortment of different types of [Crates](/obstacles/crates).
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/port.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,4 +1,4 @@
1
-
The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a large number of buildings and containers and is also the home of the [Cargo Ship](/buildings/ship).
1
+
The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a large number of buildings and containers, and is also the home of the [Cargo Ship](/buildings/ship).
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/port_meta.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,4 +1,4 @@
1
-
The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a large number of buildings and containers and is also the home of the [Cargo Ship](/buildings/ship).
1
+
The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a numerous number of buildings and containers and is also the home of the [Cargo Ship](/buildings/ship).
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/port_shed.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -12,7 +12,7 @@ The Port Shed has barely any loot (only a [Bookshelf](/obstacles/bookshelf) and
12
12
13
13
- While it doesn't have the best loot, the Port Shed's indestructible nature makes it a good refuge if you need to heal during a fight.
14
14
- You can hide under the desk to ambush other players.
15
-
- This is generally not as nearly as effective as hiding under the desk in the [Refinery](/buildings/refinery), because few players bother to enter it.
15
+
- This is generally not as effective as hiding under the desk in the [Refinery](/buildings/refinery), because few players bother to enter it.
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/port_warehouse.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -11,7 +11,7 @@ The Port Warehouse contains a bunch of [Regular Crates](/obstacles/regular_crate
11
11
# Tips
12
12
13
13
- Be careful of the Barrels inside the Port Warehouse, as an opponent could destroy them when you are distracted and kill you.
14
-
- The most valuable loot of the Port Warehouse is arguably the Flint Crate in one of the corners, so aim for that first.
14
+
- The most valuable loot in the Port Warehouse is arguably the Flint Crate in one of the corners, so aim for that first.
15
15
- Use the Forklifts as cover against opponents.
16
16
- If you spawn late in a game and are certain you won't be first to the [Ship](/buildings/ship), it may be wise to get geared up in a Port Warehouse and then confront the player(s) on the Ship.
Copy file name to clipboardExpand all lines: app/(wiki)/buildings/articles/refinery.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -32,7 +32,7 @@ The Office, located towards the back of the Refinery, contains a wall mount and
32
32
- Be careful of the entrances into the Refinery building, as it is often hard to tell if another player is inside.
33
33
- The [Small Refinery Barrel](/obstacles/small_refinery_barrel) can be a good way to kill an opponent hiding inside the Refinery and catch them off guard.
34
34
- If you're the first player there, either go for the MCX Spear in the Office or the AEGIS Crates in the Storage Area so you can be geared up.
35
-
- Exercise caution around the barrels in the hallway of the Refinery, as opponents will try and explode them to kill you.
35
+
- Exercise caution around the barrels in the hallway of the Refinery, as opponents will try to explode them to kill you.
0 commit comments