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Create agde.js
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src/space/agde.js

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// src/space/agde.js - Autonomous Galactic Diplomacy Engine Module
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class AutonomousGalacticDiplomacyEngine {
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constructor() {
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this.diplomaticRelations = {}; // Object to hold diplomatic relations with entities
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this.logger = console; // Simple logger for demonstration; replace with a logging library as needed
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this.entityDatabase = this.initializeEntityDatabase(); // Simulated database of entities
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}
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// Method to initialize the AGDE
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initialize() {
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this.logger.info("Autonomous Galactic Diplomacy Engine initialized.");
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this.startDiplomaticEngagements();
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}
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// Method to start diplomatic engagements
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startDiplomaticEngagements() {
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setInterval(() => {
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const entity = this.detectNewEntity();
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if (entity) {
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this.establishDiplomaticRelation(entity);
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}
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}, 10000); // Check for new entities every 10 seconds
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}
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// Method to initialize a simulated database of entities
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initializeEntityDatabase() {
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return [
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{ name: 'Human Federation', traits: { friendliness: 8, technology: 7 } },
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{ name: 'Galactic Council', traits: { friendliness: 6, technology: 9 } },
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{ name: 'Zylox Alliance', traits: { friendliness: 4, technology: 8 } },
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{ name: 'Andromeda Collective', traits: { friendliness: 7, technology: 6 } },
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{ name: 'Krylon Empire', traits: { friendliness: 3, technology: 10 } },
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{ name: 'Vortex Syndicate', traits: { friendliness: 5, technology: 5 } },
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];
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}
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// Method to detect new intergalactic entities
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detectNewEntity() {
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const entityDetected = Math.random() < 0.3; // 30% chance of detecting a new entity
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if (entityDetected) {
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const randomIndex = Math.floor(Math.random() * this.entityDatabase.length);
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const entity = this.entityDatabase[randomIndex];
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this.logger.info(`New entity detected: ${entity.name}`);
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return entity;
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}
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return null;
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}
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// Method to establish a diplomatic relation with an entity
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establishDiplomaticRelation(entity) {
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if (!this.diplomaticRelations[entity.name]) {
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this.diplomaticRelations[entity.name] = {
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status: 'pending',
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agreements: [],
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traits: entity.traits,
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};
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this.logger.info(`Establishing diplomatic relation with ${entity.name}.`);
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this.initiateNegotiation(entity);
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} else {
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this.logger.info(`Diplomatic relation with ${entity.name} already exists.`);
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}
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}
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// Method to initiate negotiation with an entity
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initiateNegotiation(entity) {
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const negotiationOutcome = this.performNegotiation(entity);
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if (negotiationOutcome.success) {
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this.diplomaticRelations[entity.name].status = 'active';
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this.diplomaticRelations[entity.name].agreements.push(negotiationOutcome.agreement);
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this.logger.info(`Negotiation successful with ${entity.name}: ${negotiationOutcome.agreement}`);
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} else {
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this.logger.warn(`Negotiation failed with ${entity.name}: ${negotiationOutcome.reason}`);
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}
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}
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// Method to perform negotiation with enhanced logic
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performNegotiation(entity) {
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const successProbability = this.calculateSuccessProbability(entity);
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const success = Math.random() < successProbability; // Determine success based on calculated probability
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if (success) {
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return {
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success: true,
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agreement: `Agreement established with ${entity.name} for GTC/GU acceptance.`,
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};
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} else {
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return {
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success: false,
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reason: `Failed to reach an agreement with ${entity.name}.`,
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};
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}
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}
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// Method to calculate negotiation success probability based on entity traits
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calculateSuccessProbability(entity) {
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const friendliness = entity.traits.friendliness;
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const technology = entity.traits.technology;
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return (friendliness + technology) / 20; // Normalize to a probability between 0 and 1
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}
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// Method to log the current state of diplomatic relations
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logDiplomaticRelations() {
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this.logger.info(`Current Diplomatic Relations: ${JSON.stringify(this.diplomaticRelations, null, 2)}`);
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}
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}
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export default AutonomousGalacticDiplomacyEngine;

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