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Create aies.js
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src/space/aies.js

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// src/space/aies.js - Autonomous Infrastructure Evolution System Module
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class AutonomousInfrastructureEvolutionSystem {
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constructor() {
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this.nodeNetwork = []; // Array to hold the space-based nodes
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this.nodeCapacity = 100; // Maximum number of nodes
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this.nodeCreationInterval = 10000; // Interval for creating new nodes (in milliseconds)
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this.repairInterval = 30000; // Interval for checking and repairing nodes (in milliseconds)
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this.logger = console; // Simple logger for demonstration; replace with a logging library as needed
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}
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// Method to initialize the AIES
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initialize() {
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this.logger.info("Autonomous Infrastructure Evolution System initialized.");
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this.startNodeCreation();
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this.startNetworkMaintenance();
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}
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// Method to start the node creation process
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startNodeCreation() {
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setInterval(() => {
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if (this.nodeNetwork.length < this.nodeCapacity) {
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this.createNode();
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} else {
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this.logger.warn("Node capacity reached. No new nodes will be created.");
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}
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}, this.nodeCreationInterval);
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}
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// Method to create a new node using AQEC and SSG
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createNode() {
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const newNode = {
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id: this.generateNodeId(),
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status: 'active',
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location: this.generateNodeLocation(),
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createdAt: new Date(),
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capabilities: this.generateNodeCapabilities(),
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};
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this.nodeNetwork.push(newNode);
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this.logger.info(`New node created: ${JSON.stringify(newNode)}`);
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}
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// Method to generate a unique node ID
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generateNodeId() {
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return `node-${this.nodeNetwork.length + 1}`;
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}
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// Method to generate a random location for the node
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generateNodeLocation() {
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// Simulate a random location in space
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return {
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x: (Math.random() * 100).toFixed(2),
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y: (Math.random() * 100).toFixed(2),
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z: (Math.random() * 100).toFixed(2),
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};
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}
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// Method to generate node capabilities using AQEC and SSG
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generateNodeCapabilities() {
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// Simulate capabilities based on AQEC and SSG
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return {
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processingPower: Math.floor(Math.random() * 100) + 1, // Random processing power between 1 and 100
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storageCapacity: Math.floor(Math.random() * 1000) + 100, // Random storage capacity between 100 and 1100
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communicationRange: Math.floor(Math.random() * 50) + 10, // Random range between 10 and 60
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};
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}
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// Method to start the network maintenance process
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startNetworkMaintenance() {
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setInterval(() => {
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this.checkAndRepairNodes();
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}, this.repairInterval);
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}
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// Method to check and repair nodes
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checkAndRepairNodes() {
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this.nodeNetwork.forEach(node => {
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if (this.isNodeDamaged(node)) {
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this.repairNode(node);
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}
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});
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}
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// Method to determine if a node is damaged (placeholder logic)
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isNodeDamaged(node) {
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// Simulate a random damage check
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return Math.random() < 0.1; // 10% chance of being damaged
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}
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// Method to repair a damaged node
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repairNode(node) {
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node.status = 'active'; // Restore status to active
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this.logger.info(`Node repaired: ${node.id}`);
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}
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// Method to expand the network based on operational needs
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expandNetwork() {
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if (this.nodeNetwork.length < this.nodeCapacity) {
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this.createNode(); // Create additional nodes if capacity allows
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this.logger.info("Expanding the network by creating a new node.");
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} else {
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this.logger.warn("Maximum node capacity reached. Cannot expand further.");
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}
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}
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// Method to log the current state of the network
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logNetworkStatus() {
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this.logger.info(`Current Network Status: ${this.nodeNetwork.length} nodes active.`);
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this.nodeNetwork.forEach(node => {
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this.logger.info(`Node ID: ${node.id}, Status: ${node.status}, Location: ${JSON.stringify(node.location)}`);
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});
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}
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}
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export default AutonomousInfrastructureEvolutionSystem;

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