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- Refactoring event system and core functions - by @Marinerer[<samp>(978ed)</samp>](https://github.com/Marinerer/unity-webgl/commit/978ed3e)
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- Refactor UnityWebglEvent class to separate event registration.
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- Refactoring the way web and unity communicate.
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- Optimize the create method.
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- Remove legacy event types.
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### 🎉 Features
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- Add initial package and tsconfig for components and core - by @Marinerer[<samp>(5deba)</samp>](https://github.com/Marinerer/unity-webgl/commit/5deba6b)
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- Add UnityWebglComponent for Vue integration - by @Marinerer[<samp>(68e23)</samp>](https://github.com/Marinerer/unity-webgl/commit/68e237e)
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- Add comprehensive UnityWebgl testing suite - by @Marinerer[<samp>(82330)</samp>](https://github.com/Marinerer/unity-webgl/commit/823307c)
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### 📝 Documentation
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- Add documentation - by @Marinerer[<samp>(f0411)</samp>](https://github.com/Marinerer/unity-webgl/commit/f041121)
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##### [View changes on GitHub](https://github.com/Marinerer/unity-webgl/compare/v4.0.0-beta.1...main)
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