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| 1 | ALREADY_PLAYING | The given animation is already playing currently |
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| 2 | DOES_NOT_EXIST | Given animation does not exist on the given animator or layer |
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## Inspiration
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The creation of this Animation Manager has been inspired by the [Escaping Unity Animator HELL](https://youtu.be/nBkiSJ5z-hE) video.
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@@ -83,7 +92,7 @@ This section explains all public accesible methods, especially what they do, how
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### Play Animation method
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**What it does:**
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Starts playing the choosen animation if possible.
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Starts playing the choosen animation if possible and returns an AnimationError (see [Possible Errors](#possible-errors)), showing wheter and how playing the animation failed.
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**How to call it:**
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-```Animator``` is the animator the given animation is contained in
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