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_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
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## 3.18.6
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Released 05 October 2023 for Stardew Valley 1.5.6 or later.
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* For players:
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* Fixed SpriteMaster compatibility in SMAPI 3.18.5+ with temporary workaround.
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* Fixed `player_add` and `list_items` console commands not including Pickled Ginger, and returning Honey instead of Wild Honey _(in Console Commands)_.
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* For mod authors:
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* Added asset propagation for `LooseSprites/chatBox` and `LooseSprites/emojis`.
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* For the web UI:
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* Fixed uploaded log/JSON file expiry alway shown as renewed.
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## 3.18.5
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Released 26 August 2023 for Stardew Valley 1.5.6 or later.
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@@ -77,7 +90,7 @@ Released 09 January 2023 for Stardew Valley 1.5.6 or later.
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* For players:
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* Fixed empty save backups for some macOS players.
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* Fixed `player_add` console command not handling custom slingshots correctly (thanks too DaLion!).
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* Fixed `player_add` console command not handling custom slingshots correctly (thanks to DaLion!).
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* For mod authors:
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* Added `DelegatingModHooks` utility for mods which need to override SMAPI's mod hooks directly.
awaitblob.SetMetadataAsync(newDictionary<string,string>{["expiryRenewed"]=DateTime.UtcNow.ToString("O")});// change the blob's last-modified date (the specific property set doesn't matter)
/// <summary>Stub version of <see cref="StardewModdingAPI.Framework.ModLoading.Rewriters.StardewValley_1_5.AccessToolsFacade"/> to avoid breaking SpriteMaster.</summary>
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[Obsolete("This only exists for compatibility with older versions of SpriteMaster.")]
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