-
-
Notifications
You must be signed in to change notification settings - Fork 115
Description
Description
After all available gold has been collected, the Soviet Harvester stops and will not continue working until it is forced to start again.
the alliance harvester does not have this problem. After all the gold is collected it also stops but when the drill extracts new gold the harvester automatically starts working.
We play long games on a map with islands and soviet players are forced to constantly control all islands every 5 minutes during a long game and resume mining this is a very routine and stupid work in addition players forget to control this during the battle and simply lose money because if the Harvester does not mine gold it does not accumulate due to a bad algorithm and is simply lost.
This is a very annoying problem that occurs constantly, players are tired of it.
I hope the solution to this problem is not very complicated and it will be solved.
Expected behaviour
when the drill extracts new gold the harvester automatically starts working
Actual behaviour
Soviet Harvester stops and will not continue working until it is forced to start again
Checklist
- The issue is not introduced by Phobos or any other engine extension, such as Ares, Kratos etc.
- The issue wasn't fixed in the most recent version of Ares/Phobos yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).