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Description
Description
From vanilla:
Weapons with Airstrike=true on Warhead will now check target eligibility for airstrikes regardless of weapon slot. Use AirstrikeTargets=all on Primary airstrike weapon Warhead to restore previous behaviour.
But,Use AirstrikeTargets=all on Primary airstrike weapon Warhead will Crash the game.
Phobos Version
Latest development branch nightly:2025.8.9
Conditions to reproduce
No response
INI code
[BORIS]
Primary=Flare
Secondary=AKM
[Flare]
Warhead=AirstrikeFlare
[AirstrikeFlare]
Verses=0%,0%,0%,0%,0%,0%,1%,1%,1%,0%,0%
Airstrike=yes
AirstrikeTargets=all
[AKM]
Warhead=BORISWH
[BORISWH]
Verses=200%,200%,100%,50%,50%,50%,1%,1%,1%,100%,100%
Steps to reproduce
1.if Primary=Flare:
[AirstrikeFlare]
Airstrike=yes
AirstrikeTargets=all ;or AirstrikeTargets=buildings
the game Crash .
2.if Do nothing:Primary=AKM,Secondary=Flare,SecondaryWeapon Not working.
3.IfPrimary=AKM,Secondary=Flare,
[BORISWH]
Verses=200%,200%,100%,50%,50%,50%,0%,0%,0%,100%,100%
the game Crash.
Expected behaviour
Weapons with Airstrike=true Work.
Actual behaviour
Weapons with Airstrike=true Not working.
Weapons with Airstrike=true Crash the game.
Additional context
No response
Checklist
- The issue happens on the latest official version of Phobos and wasn't fixed yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).