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newHack(category.pets,"Backup Kennel [No save on reload]","Makes a backup of your kennel to a variable that doesn't save on reload.").setClick(async()=>{
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TEMP_BACKUP=_.player.kennel._petTeam;
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returnToast.fire("Backed up!","Your kennel is now backed up to the local storage.","success");
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});
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// End Backup Kennel
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// Begin Restore Kennel
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newHack(category.pets,"Restore Kennel","Restores a backup of your kennel from the local storage... if you have one.").setClick(async()=>{
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