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03 – Optimization & Caching
This section is great for both making the library run faster and understand how it works under-the-hood. However, it is not required in order to use the library.
There are plenty of times where going through the trouble of optimizing how you use a library can pay off. For this library, I would recommend going through the effort only if it is possible for your application to work with more than 500 instances of the main class at once.
Generally speaking, this library can perform most of the main class methods over 10,000 times in a second. However, when it come to schemes and gradients it takes considerably longer. Caching was introduced specifically to help combat this issue, but there are still some cases where even that can't help you.
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Copyright © 2016 Nicholas Jordon
This documentation is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.