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Consider integrating a 3D viewer to illustrate rendering concepts #122

@rdw-software

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@rdw-software

As long as it doesn't host assets (other than the rendering library), the footprint shouldn't be too large. Interactivity would be a huge plus. Could even reuse all that old JavaScript code and allow people to render scenes in the browser, without having to install other tools. It likely won't be as performant as the WebGPU renderer, but should be sufficient for illustration purposes.

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