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Segfault from pvs when player spawns in #84

@Cynosphere

Description

@Cynosphere

Using https://github.com/RaphaelIT7/gmod-holylib/actions/runs/17705253240

CRASH: Signal=11,1

TIME:1757905409
Fault=0x13b4 Caller=0xf69f6553
REG: gs 63 fs: 0 es: 2b ds: 2b edi: f6d91000 esi: f2ee4de0 ebp: ffe2ee38 esp: ffe2edd0 ebx: f6d91000 edx: 13ce8ca0 ecx: f791e588
REG: eax: 13b4 trap: 14 err: 4 eip: f69f6553 cs: 23 flag: 210206 sp: ffe2edd0 ss: 2b cr2: 13b4

TRACE
 1 0xf12df8ef 0xf1302e80 ERROR_SIGNAL_HANDLER_FUNC(int, siginfo_t*, void*) +0x6ff               @ gmsv_segfault_linux.dll +0x68ef
 2 0xf7f03580 0xf13031c0 ? +0x6ff (SF)          @ linux-gate.so.1 +0x580
 3 0xf69f6553 0xffe2edd0 New_CServerGameEnts_CheckTransmit(IServerGameEnts*, CCheckTransmitInfo*, unsigned short const*, int) +0x98             @ gmsv_holylib_linux.so +0x218553
 4 0xf6a3f1c2 0xffe2ee40 hook_CServerGameEnts_CheckTransmit(IServerGameEnts*, CCheckTransmitInfo*, unsigned short const*, int) +0x3cf           @ gmsv_holylib_linux.so +0x2611c2
 5 0xf5c2c582 0xffe2ee90 SV_ComputeClientPacks(int, CGameClient**, CFrameSnapshot*) +0x82               @ engine_srv.so +0x1d0582
 6 0xf5c299bd 0xffe2eee0 CGameServer::SendClientMessages(bool) +0x1ed           @ engine_srv.so +0x1cd9bd
 7 0xf5c29bc6 0xffe2f340 SV_SendClientUpdates(bool, bool) +0x46                 @ engine_srv.so +0x1cdbc6
 8 0xf5c29cff 0xffe2f360 SV_Frame(bool) +0x10f                  @ engine_srv.so +0x1cdcff
END:Host_RunFrame
Protocol version 24
Exe version 2025.03.26 (garrysmod)
Exe build: 18:53:48 Jul 16 2025 (9748) (4000)
GMod version 2025.07.23, branch: unknown
Linux 32bit Dedicated Server

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