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Just to start the conversation, as an example I will reference the open issue #368 concerning the Continuous Transition rules and an open pull request #502 which uses fast in-place operations With high likelihood there are more of these opportunities to drastically speed up computation lurking in the |
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I will just link more open issues related to computational efficiency in this discussion for future reference: |
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How optimized are the implemented rules? So for example using StaticArrays, in-place BLAS, avoiding inverses?
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