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Move in editor folder
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Editor.meta

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PlatformBuildSettings.cs renamed to Editor/PlatformBuildSettings.cs

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#if UNITY_EDITOR
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
@@ -108,5 +107,4 @@ private static string RemoveDefine(string defines, string defineToRemove)
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return string.Join(";", allDefines.ToArray());
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}
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}
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}
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#endif
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}
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