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Ruth's head #24

@Fritigern

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@Fritigern

So there is all this talk about alpha cuts, meshes for body, feet, and hands but I have yet to see anyone address possibly the biggest obstacle for adoption by a large group of people, which is the horrendously low quality of the head.
Where the body is all nice and curved all over, the head consists of angles upon angles upon angles. It reminds more of the system head than of a mesh head and it REALLY needs some proper attention by someone who knows how to create mesh and frankly, I don't even understand how this head can even be considered acceptable to anyone connected to this project when, if you compare it to any of the other mesh heads available on SL, this head does not even qualify as "good enough".

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