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Description
When trying the Model Viewer sample, I noticed a visual jump on the first touch of the screen:
bug.mp4
Someone suggested I create a custom camera manipulator. Which I did, but that jump still happened. So I tried updating the code like this and it worked:
// Inside onViewCreated
sceneView.cameraManipulator = SceneView.createDefaultCameraManipulator(orbitHomePosition = Position(z = 4.0f))
sceneView.cameraNode.apply {
position = Position(z = 4.0f)
}
working.mp4
Is this a bug? I'm happy to try and fix it if anyone can point me in the correct direction :)
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