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This repository was archived by the owner on Oct 31, 2023. It is now read-only.
Fixed missing EditorStyles in GUISkin, so errors would be thrown when EditorGUI was used in NodeInspector
Fixed EditorGUI controls using default text color and thus not fitting into the custom style by temporarily changing EditorStyles
- Should be bugfree, critical as they can potentially mess the whole Editor GUI up
Changed RTNodeEditor to use normal EditorGUI controls when in the EditorWindow and only fall back to custom controls in play mode
Changed GUI texture properties to be consistent
@@ -167,16 +172,36 @@ public static bool CreateDefaultSkin ()
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publicstaticvoidStartNodeGUI(boolIsEditorWindow)
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{
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NodeEditor.checkInit(true);
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+
// Required for gamemode switch
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// Also for EditorWindow+RTNodeEditor in parallel where RTNodeEditor GUISkin setup would not be enough for the editor window as it's missing the editor styles
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