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Description
The swipe action to open Lunar console is no longer working on builds with Unity 6.
This means that the user can only open the console and debug action if a log is triggered that opens the lower notification bar. Tapping on that opens the full console.
#218 (comment) here is a hint why it may no longer work.
NOTE: unityPlayer.getFrameLayout() worked nicely for me, but it's just a workaround, and in an empty project for some reason it couldn't receive the touch events, maybe because of the structure of the views were unexpected, but you can give it a try in any case.
If needed I can pull more debug data with logcat.
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