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ready for 3.0 release - small fix
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examples/arduino32/stm32DuinoDemo/stm32DuinoDemo.ino

Lines changed: 18 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,9 @@
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#include <TaskManagerIO.h>
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#include <IoLogging.h>
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// We added a RAM based scroll choice item, and this references a fixed width array variable.
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// This variable is the RAM data for scroll choice item Scroll
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// https://www.thecoderscorner.com/products/arduino-libraries/tc-menu/menu-item-types/scrollchoice-menu-item/
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char ramDataSet[] = "1\0 2\0 3\0 4\0 5\0 ~";
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const uint8_t myManualIp[] = { 192, 168, 0, 202 };
@@ -22,6 +24,10 @@ const uint8_t standardNetMask[] = { 255, 255, 255, 0 };
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using namespace tcremote;
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// Here we implement the custom drawing capability of the renderer, it allows us to receive reset and custom drawing
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// requests. More info in the link below:
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// https://www.thecoderscorner.com/products/arduino-libraries/tc-menu/renderer-take-over-display/
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//
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class MyCustomDrawing : public CustomDrawing {
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private:
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GraphicsDeviceRenderer& dev;
@@ -69,10 +75,12 @@ public:
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} myCustomDrawing(renderer);
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void setup() {
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// This example logs using IoLogging, see the following guide to enable
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// https://www.thecoderscorner.com/products/arduino-libraries/io-abstraction/arduino-logging-with-io-logging/
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IOLOG_START_SERIAL
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serEnableLevel(SER_NETWORK_DEBUG, true);
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// Start up serial and prepare the correct SPI
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Serial.begin(115200);
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SPI.setMISO(PB4);
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SPI.setMOSI(PB5);
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SPI.setSCLK(PB3);
@@ -93,6 +101,8 @@ void setup() {
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});
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myCustomDrawing.registerWithRenderer();
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// We can set a callback for when the title item is pressed on the main menu, here we just take over the display
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setTitlePressedCallback([](int) {
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renderer.takeOverDisplay();
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});
@@ -102,8 +112,9 @@ void loop() {
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taskManager.runLoop();
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}
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// see tcMenu list documentation on thecoderscorner.com
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// https://www.thecoderscorner.com/products/arduino-libraries/tc-menu/menu-item-types/list-menu-item/
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//
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int CALLBACK_FUNCTION fnRuntimesCustomListRtCall(RuntimeMenuItem* item, uint8_t row, RenderFnMode mode, char* buffer, int bufferSize) {
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switch(mode) {
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case RENDERFN_INVOKE:
@@ -142,6 +153,11 @@ void CALLBACK_FUNCTION largeNumDidChange(int id) {
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void CALLBACK_FUNCTION onDecimalStepChange(int id) {
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//
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// Analog menu items support the concept of step, that is the number of ticks forward that one detent of the
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// encoder represents, here we read the step enum item to get the current value, and then call setStep on the
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// analog item to set how much one tick moves the current value.
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//
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int stepChoice = menuDecimalStep.getCurrentValue();
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int stepVal;
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switch (stepChoice) {

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