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This repository was archived by the owner on Nov 1, 2020. It is now read-only.
This repository was archived by the owner on Nov 1, 2020. It is now read-only.

Registry descriptors are missing the m_ prefix #328

@VZout

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@VZout

The shader and pipeline registry descriptions are missing the m_ prefix.

	struct ShaderDescription
	{
		std::string path;
		std::string entry;
		ShaderType type;
	};

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    refactorRequest to re-factor a working system/class/etc.

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