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GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update
Generals/Code/GameEngine/Source/GameLogic/Object/Update Expand file tree Collapse file tree 2 files changed +12
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lines changed Original file line number Diff line number Diff line change @@ -1335,14 +1335,18 @@ void SpecialAbilityUpdate::triggerAbilityEffect()
13351335 return ;
13361336 }
13371337
1338- // Steal a thousand cash from the other team!
1338+ // Steal cash from the other team!
13391339 Money *targetMoney = target->getControllingPlayer ()->getMoney ();
13401340 Money *objectMoney = object->getControllingPlayer ()->getMoney ();
13411341 if ( targetMoney && objectMoney )
13421342 {
13431343 UnsignedInt cash = targetMoney->countMoney ();
1344+ #if RETAIL_COMPATIBLE_CRC
13441345 UnsignedInt desiredAmount = 1000 ;
1345- // Check to see if they have 1000 cash, otherwise, take the remainder!
1346+ #else
1347+ UnsignedInt desiredAmount = data->m_effectValue ;
1348+ #endif
1349+ // Check to see if they have the cash, otherwise, take the remainder!
13461350 cash = min ( desiredAmount, cash );
13471351 if ( cash > 0 )
13481352 {
Original file line number Diff line number Diff line change @@ -1481,14 +1481,18 @@ void SpecialAbilityUpdate::triggerAbilityEffect()
14811481 return ;
14821482 }
14831483
1484- // Steal a thousand cash from the other team!
1484+ // Steal cash from the other team!
14851485 Money *targetMoney = target->getControllingPlayer ()->getMoney ();
14861486 Money *objectMoney = object->getControllingPlayer ()->getMoney ();
14871487 if ( targetMoney && objectMoney )
14881488 {
14891489 UnsignedInt cash = targetMoney->countMoney ();
1490+ #if RETAIL_COMPATIBLE_CRC
14901491 UnsignedInt desiredAmount = 1000 ;
1491- // Check to see if they have 1000 cash, otherwise, take the remainder!
1492+ #else
1493+ UnsignedInt desiredAmount = data->m_effectValue ;
1494+ #endif
1495+ // Check to see if they have the cash, otherwise, take the remainder!
14921496 cash = min ( desiredAmount, cash );
14931497 if ( cash > 0 )
14941498 {
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