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Description
This is would be a core implementation to limit how many games can be created in any guild per user.
The idea is that a player gets n
number of credits per timeframe
(be it hour, day, week or month) thereby allowing a routine restock once the supply for each user is replenished. This can extend further into specific guilds, but I'm not sure how long it'll be before it becomes unnecessary or tedious before end-users decide to find another bot or attempt to host it themselves and override the limits.
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documentationImprovements or additions to documentationImprovements or additions to documentationenhancementNew feature or requestNew feature or request