diff --git a/main.js b/main.js index 3e769e64..a27f4e47 100644 --- a/main.js +++ b/main.js @@ -5135,7 +5135,6 @@ function resetAdvMaps(fromClick) { //level var levelValue = game.global.world; if (!fromClick && preset.offset != 'd') levelValue += preset.offset; - if (fromClick) preset.offset = 'd'; document.getElementById("mapLevelInput").value = levelValue; //sliders var inputs = ["loot", "difficulty", "size"];