From 6210fe318964b1c70e376d32ff7568e3ca160bae Mon Sep 17 00:00:00 2001 From: Jimmy Gaussen Date: Thu, 21 Apr 2022 19:44:52 +0200 Subject: [PATCH] chore: hide Fluffy daily modifier if not in daily --- main.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main.js b/main.js index 3d8625d5..eb329812 100644 --- a/main.js +++ b/main.js @@ -17208,7 +17208,7 @@ var Fluffy = { else if (game.global.universe == 2) fluffFormula += Fluffy.baseExp + " * (" + Fluffy.expGrowth + "^(Zone * 3))"; else fluffFormula += Fluffy.baseExp + " * (" + Fluffy.expGrowth + "^(Zone - " + startNumber + "))"; fluffFormula += ""; - if (getHighestLevelCleared() >= 29) fluffFormula += ' * daily' + heliumOrRadon() + 'Modifier'; + if (getHighestLevelCleared() >= 29 && countDailyWeight()) fluffFormula += ' * daily' + heliumOrRadon() + 'Modifier'; if (game.talents.fluffyExp.purchased && game.global.universe == 1) fluffFormula += ' * Flufffocus'; if (getHeirloomBonus("Staff", "FluffyExp") > 0) fluffFormula += ' * Staff'; if (playerSpireTraps.Knowledge.owned) fluffFormula += ' * Knowledge';