diff --git a/playerSpire.js b/playerSpire.js index 6cd1a62d..aacc9629 100644 --- a/playerSpire.js +++ b/playerSpire.js @@ -1805,7 +1805,9 @@ var playerSpireTraps = { else dmg = dmgs[this.level - 1]; var row = playerSpire.getRowFromCell(cell); - if (playerSpire.strengthLocations.indexOf(row) != -1) dmg = calcHeirloomBonus("Core", "strengthEffect", (dmg * 2)); + if (playerSpire.strengthLocations.indexOf(row) != -1) { + dmg += calcHeirloomBonus("Core", "strengthEffect", dmg); + } if (playerSpireTraps.Frost.level >= 3 && enemy && enemy.slowedFor && enemy.slowMod == 1){ dmg *= 1.25; }