InForm-PE is a GUI engine and WYSIWYG interface designer for QB64-PE. It is a fork of InForm, authored by Fellippe Heitor.
InForm-PE's main goal is to generate event-driven QB64-PE applications. This means that you design a graphical user interface with interactive controls and then write the code to respond to such controls once they are manipulated.
- WYSIWYG interface designer
- Event-driven application design
- Works on Windows, Linux & macOS
- Everything is statically linked (no shared library dependencies)
Install InForm-PE and QB64-PE side-by-side in their own directories. There is no need to copy InForm-PE files to the QB64-PE directory.
The following directory setup is recommended
<some-drive-or-directory>
|
|-------<InForm-PE>
| |
| |-------<UiEditor[.exe]>
|
|-------<QB64pe>
|
|-------<qb64pe[.exe]>
Assuming your setup is like the above, do the following:
- Open Terminal and change to the InForm-PE directory using an appropriate OS command
- Run
setup_inform_lnx.sh,setup_inform_mac.commandorsetup_inform_win.cmddepending on the OS you are on. This will run make with the correct parameters. If the build fails, ensure QB64-PE is installed in the QB64pe directory (next to the InForm-PE directory). If QB64-PE is installed elsewhere, then edit the setup scripts to change the location - Once InForm-PE is compiled, you will find the UiEditor[.exe] executable in the InForm-PE directory
- Run UiEditor[.exe] to start designing your forms
- After your form looks the way you want it to, click File > Save to export its contents and generate a .bas source file. Two files are exported:
- .frm - the generated form in QB64-PE code. This can be loaded back into InForm-PE's designer or manually edited in QB64-PE or any text editor later, if you want to adjust fine details
- .bas - the actual program you will add your code to
You add code to respond to events.
- Click
- MouseEnter/MouseLeave (hover)
- FocusIn/FocusOut
- MouseDown/MouseUp (events preceding a Click)
- KeyPress
- TextChanged (for text box controls)
- ValueChanged (for track bars, lists and dropdown lists)
There are also events that occur in specific moments, to which you can respond/add code.
- BeforeInit, triggered just before the form is shown.
- OnLoad, triggered right after the form is first shown.
- BeforeUpdateDisplay, triggered every time the form is about to be repainted.
- BeforeUnload, triggered when the user tries to close the program, either via clicking the window's X button, right click in the task bar -> Close or with Alt+F4 (Windows only).
- FormResized, triggered when a form with the CanResize property is resized at runtime.
IMPORTANT: The following files must be copied to your project directory for it to compile.
InForm/InForm.bi
InForm/InForm.ui
InForm/InFormCommon.bi
InForm/InFormVersion.bi
InForm/xp.uitheme
InForm/extensions/*.*
| Name | Author |
|---|---|
| 21-game | TempodiBasic |
| Bin2Include | Zachary Spriggs |
| Bubble-Universe | Samuel Gomes |
| Calculator | Terry Ritchie |
| ClickTheVoid | Fellippe Heitor |
| ClockPatience | Richard Notley |
| DuckShoot | Richard Notley |
| ebacCalculator | George McGinn |
| EncryptDecrypt | TempodiBasic |
| Fahrenheit-Celsius | Richard Notley |
| Fireworks2 | Fellippe Heitor |
| GIFPlaySample | Fellippe Heitor |
| GravitationSimulation | Richard Notley |
| GX-Map-Maker | boxgaming |
| InFormPaint | Fellippe Heitor |
| InsideOutsideTriangle | Richard Notley |
| Lander1 | B+ |
| Lander2 | B+ |
| Mahjong | Richard Notley |
| MasterMindGuessTheSequence | TempodiBasic |
| Pelmanism | Richard Notley |
| PictureGrid | Richard Notley |
| PlayFX | Samuel Gomes |
| R2P | bobalooie |
| RockPaperScissorsSpockLizard | TempodiBasic |
| Stopwatch | Fellippe Heitor |
| TextFetch | B+ |
| ThemePreview | Fellippe Heitor |
| TicTacToe | Fellippe Heitor |
| TicTacToe2 | Fellippe Heitor |
| Trackword | Richard Notley |
| VDrops | bobalooie |
| WordClock | Fellippe Heitor |
| wordSearch | George McGinn |
- This requires the latest version of QB64-PE. QB64, or other forks of QB64 will not work!