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fix: fix camera centering
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Assets/Player/ManagerStates/ExploreState.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -134,7 +134,7 @@ public override void OnUpdate() {
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if (currentController.InteractState.IsActive
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&& currentController.Other.InteractState.IsActive
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&& currentController.InteractState.Interactable
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== currentController.Other.InteractState.IsActive) {
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== currentController.Other.InteractState.Interactable) {
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Manager.FocusedPlayer = PlayerType.Both;
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} else if (currentController.NavigateState.IsActive
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|| currentController.InteractState.IsActive) {

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