Skip to content

Commit bf4a757

Browse files
committed
fix: prevent convicts from sliding when walking
1 parent b01f9ea commit bf4a757

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

Assets/Player/States/FollowState.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -62,7 +62,7 @@ private void UpdateNavigation() {
6262
minDistance,
6363
maxDistance
6464
);
65-
Player.Agent.speed = range.Map(0f, Player.Config.WalkSpeed);
65+
Player.Agent.speed = range.Map(1f, Player.Config.WalkSpeed);
6666
Player.Agent.acceleration = range.Map(8f, Player.Config.Acceleration);
6767
}
6868

0 commit comments

Comments
 (0)