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Video outputs at 6X scale of actual resolution, causing issues with display filters #13

@HeyItsLollie

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@HeyItsLollie

This core appears to internally upscale the image by 6×, which can unfortunately mess up display filters under the wrong conditions.

(This game is "Catacombs of the Damned", aka "Arduboy3D", from the ArduboyCollection repo.)

Arduboy-1

"Grayscale LCD" in particular breaks when Integer+ scaling is toggled. While there isn't any functional reason to use Integer+ (it crops a large amount of the screen), something here appears to be too much for the display filter to handle.
Arduboy-2

Close-up crop, six lines per pixel
Arduboy-3

And a direct screenshot from the Pocket, no upscaling applied. This core includes a lot of black space around the 128×64px screen - though admittedly, I actually prefer how this looks when using display filters, compared to the flat black bezel that other cores produce.
4f1a02dd-907f-4bd0-8110-4a99232e994b

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