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Then in the backend code you'll have an authenticated user ID that you can use to access their data. The solution comes with two sample backend components, a serverless API Gateway HTTP API (Python) and a AWS Fargate service (Node.js) to demonstrate the player access authorization and simple backend functionality to store and retrieve player data.
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# Roadmap
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We're actively working on expanding the AWS Game Backend Framework. Upcoming features in the coming months include:
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-**Leaderboards** - Scalable leaderboard system with global and friends rankings, high score tracking, and real-time updates
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-**Godot 4 Plugin** - Introducing a Godot plugin to simplify development with modular architecture and enhanced editor integration
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# Deploying the solution
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Start by cloning the repository. On **Windows** make sure to have a **short path** to the repository (like `C:\Projects\aws-game-backend-framework` containing the source directly) to avoid any path length issues (don't leave the full name of the repository as it will easily hit the path limits):
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