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Version 3.8.3 (#196)
* Editor guard - do not use native code in editor * Version 3.8.3 * Improved warning message
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CHANGELOG.md

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# Backtrace Unity Release Notes
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## Version 3.8.3
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Bugfixes
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- Fixed android/ios specific code usage on Editor,
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- improved metrics management
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## Version 3.8.2
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Bugfixes

Runtime/BacktraceClient.cs

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/// </summary>
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public class BacktraceClient : MonoBehaviour, IBacktraceClient
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{
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public const string VERSION = "3.8.2";
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public const string VERSION = "3.8.3";
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internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
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public BacktraceConfiguration Configuration;
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{
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if (_metrics != null)
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{
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Debug.LogWarning("Backtrace metrics support is enabled. Please use BacktraceClient.Metrics.");
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Debug.LogWarning("Backtrace metrics support is already enabled. Please use BacktraceClient.Metrics.");
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return false;
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}
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_metrics = new BacktraceMetrics(

package.json

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{
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"name": "io.backtrace.unity",
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"displayName": "Backtrace",
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"version": "3.8.2",
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"version": "3.8.3",
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"unity": "2017.1",
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"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
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"keywords": [

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