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Copy file name to clipboardExpand all lines: CHANGELOG.md
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- Untiy .NET Standard 2.0 support.
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- Expose minidump type option to Backtrace Client configuration in the UI.
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- Changed values of LangVersion to Mono or IL2CPP, depending on which is deployed.
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- Changed `Game object depth` property - default to `-1`, which means not to include Game Objects Hierarchy as an Annotation in the error report. Set the value to `1` to collect one level deep of Gane Object hierarchy, `2` to collect to levels deep, and so on. Setting the value to `0` will collect the full depth, which may be rather large if you have a lot of children.
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- Changed `Game object depth` property - default to `-1`, which means not to include Game Objects Hierarchy as an Annotation in the error report. Set the value to `1` to collect one level deep of Gane Object hierarchy, `2` to collect two levels deep, and so on. Setting the value to `0` will collect the full depth, which may be rather large if you have a lot of children.
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