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jasoncdavis0
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Merge pull request #58 from backtrace-labs/openupm
Documentation changes to reflect OpenUPM installation
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README.md

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- Lightweight library that quickly submits log errors, handled and unhandled exceptions, and native crashes to Backtrace
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- Supports wide range of Unity versions (2017.4+) and deployments (iOS, Android, Windows, Mac, WebGL, PS4/5 Xbox One/S/X, Nintendo Switch, Stadia)
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- Install via Universal Package Manager
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- Install via [OpenUPM](https://openupm.com/packages/io.backtrace.unity/) and the Unity Package Manager
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- Collect detailed context
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- Callstacks, including function names and line numbers where possible
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- System metadata including device GUID, OS version, memory usage, process age
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## Installation guide
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### OpenUPM
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- See [our package](https://openupm.com/packages/io.backtrace.unity/) and installation instructions on OpenUPM.
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### Git Url
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Since Unity 2018.3 the Unity Package Manager allows you to install a package directly via [Git](https://docs.unity3d.com/Manual/upm-ui-giturl.html). You can use the clone URL on the main page of our repository.
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### Manual download
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- Download the backtrace-unity zip file. Unzip it and keep the folder in a known location. It can be downloaded [here](https://github.com/backtrace-labs/backtrace-unity/releases)
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- Open your Unity project
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- Use the Unity Package Manager to install the backtrace-unity library (Window -> Package Manager -> Add Package From Disk -> KnownFolder/package.json)
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- Use the Unity Package Manager to install the backtrace-unity library (Window -> Package Manager -> Add Package From Disk -> `KnownFolder/package.json`)
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## Integrating into your project
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