I've been using rules_apple
successfully for a few projects and can run ios_unit_test
in a simulator. However, there doesn't seem to be much documentation regarding how to run tests on a physical device. A great use case would be to easily measure on-device performance.
It would be tremendously helpful to have at least some documentation, if not working examples under the //examples
directory.
I'm imagining something along the lines of:
- How to run a single
ios_unit_test
and ios_ui_test
.
- How to run
ios_unit_test_suite
and ios_ui_test_suite
.
- Examples of different
runner
s and test_host
s and what they mean.
- What's required in a host
ios_application
.
- Tulsi example.
- How this all fits with google/xctestrunner.