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@@ -6,12 +6,18 @@ The plugin will start a *Background Service* that will record gameplay session a
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## Installation
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If you're installing from GitHub, you can clone the repository and copy the `BetaHubBugReporter` folder to your `Plugins` folder in your Unreal Engine project.
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### From GitHub
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1. Navigate to your Unreal project directory.
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2. Open the `Plugins` directory, or create it if it doesn't exist.
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3. Unpack the contents of the GitHub repository into the `Plugins/BetaHubBugReporter` directory.
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4. Restart Unreal Editor.
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5. Confirm any prompts or warnings that may appear.
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## Configuration
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All you need to do is to go to your *Player Settings* and in the *BetaHub Bug Reported* section under the *Plugins* category, set your Project ID. You can find your Project ID in your project *General Settings* page.
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There, you can also configure your shortcut key to open the bug reporter window.
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For full docs and guides, please visit the [BetaHub Documentation](https://www.betahub.io/docs/integration-guides/#unreal-plugin-integration).
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For full docs and guides, please visit the [BetaHub Documentation](https://www.betahub.io/docs/integration-guides/#unreal-plugin-integration).
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