Releases: betahub-io/unreal-plugin
Releases · betahub-io/unreal-plugin
v1.2.0
Added
- Release management support with new project token configuration
- Enhanced HTTP error handling for improved reliability during bug report submission
Fixed
- Screenshots not uploading properly during bug report submission
- Memory problems causing application crashes and instability
- Deprecated warnings and compilation issues for better engine compatibility
Changed
- Improved performance with asynchronous ReadPixels execution
- Enhanced pointer handling using modern Unreal Engine TObjectPtr types
- Updated documentation with Unreal Engine compatibility information
v1.1.0
Added
- Added the ability to set maximum recording width and height; recordings are scaled down if the viewport exceeds these dimensions.
- Video segments now use random names to avoid file conflicts when multiple game instances are running.
Fixed
- Fixed occasional freezes on Windows when the viewport is destroyed, caused by the write pipe freezing the game.
- Fixed the video recorder incorrectly capturing non-main windows when multiple windows are open.
- Fixed occasional crashes when capturing screenshots.
v1.1.0-rc2
Added
- Added the ability to set maximum recording width and height; recordings are scaled down if the viewport exceeds these dimensions.
- Video segments now use random names to avoid file conflicts when multiple game instances are running.
Fixed
- Fixed occasional freezes on Windows when the viewport is destroyed, caused by the write pipe freezing the game.
- Fixed the video recorder incorrectly capturing non-main windows when multiple windows are open.
- Fixed occasional crashes when capturing screenshots.
v1.1.0-rc1
Added
- Can now set maximum recording width and height, will scale down if the viewport is larger.
Fixed
- Fix occasional freezes on Windows when a viewport is being destroyed, as write pipe could freeze the game.
- Fix video recorder recording non-main windows when multiple windows are present.
- Fix occasional crashes when capturing a screenshot.
v1.0.4
1.0.4
Fixes
- Fix getting proper player reference when in multiplayer session
- Fix freeze when closing game
- Fix invalid handle exception when closing pipes
- Add stopping service when GameInstanceSubsystem is deinitialized
- Change format for MaxRecordingDuration to integer